CommodoreBoy
Game developer and toolmaker
Summary
I design and build games and small tools: roguelikes, spectator games and browser utilities, with automated tests and balance sims behind them. I write about how I work on my dev log.
Selected Projects
LLM Gladiators Python, pygame, FastAPI, WebSockets
- Spectator betting game: a headless match engine, a websocket broadcast, a stream renderer and a betting site.
- Utility AI with per-fighter personality axes, tuned with a headless balance harness.
Rogueband Godot 4.6, GDScript
- Party roguelike with seeded runs and combat rules kept apart from the interface.
- Headless mechanics tests, a balance sim and an automated screenshot harness.
YouTube Middle Frame JavaScript, Firefox MV3
- Firefox extension that reads each video's Most Replayed data, with a bounded fetch queue and a cache.
Spotify to YouTube Music Python, ytmusicapi
- Resumable playlist transfer with fuzzy track matching; moved a 3,473-track playlist.
Skills
Python · Godot 4 / GDScript · JavaScript · FastAPI · WebSockets · pygame · Automated testing · Balance simulation